Actors using real-time motion capture to control real-time, procedurally distorted, hi-resolution 3D scans and 3D shapes.
Rehearsal and performance syntapiens : avatar : umbot in Koeln 2006
Made with Polhemus Liberty and Unreal Tournament 2003
AE_CyberDance 2005
Rehearsal and performance syntapiens : avatar : umbot in Koeln 2006
Made with Polhemus Liberty and Unreal Tournament 2003
AE_CyberDance 2005